With only a 5 second cooldown, it’s a much better option than the Grapple Fist. Spiked Fist – Loader’s Unlockable Secondary SkillĪ huge upgrade from the default Secondary, Spiked Fist helps you grapple your enemies while simultaneously landing 320% damage. Note: You have to complete all these challenges with Loader. Her skills are worth every challenge you have to complete. Some of the RoR2 Survivors have dull unlockable skills, but not Loader. The cooldown timer is a massive 20 seconds. The pylon will zap 14 times, after which you can grapple it to initiate the recharge/cooldown. The Loader’s Special skill is to launch a pylon into the air that will zap your enemies and deal 100% damage per zap. There is a 5s cooldown time, so use it wisely. With the right strategy, you can kill any Risk of Rain 2 enemy using this attack. In other words, you can deal as much as 2700% damage depending on how fast you are running.Įven at the slowest, it can deal 600% damage. Now, this is the skill we love the most because it’s a Heavy skill. Charged Gauntlet – Loader’s Default Utility Mostly because the enemies end up launching an attack before you can land a Knuckleboom. You might think of making a deadly combo using Grapple Fist and Knuckleboom, but it isn’t as deadly practically as it is theoretically. Using Grapple Fist, you can grapple to all sorts of stuff and pull yourself towards the target. Loader’s default Secondary skill is very useful for everything other than damage dealing. Grapple Fist – Loader’s Default Secondary Skill ![]() It’s good for killing common enemies, but it isn’t our first choice for boss battles because you have to get very close to the enemy for Knuckleboom to be effective. The best part: there is no cooldown on this and when you combine it with Scrap Barrier, you can generate a lot of barrier amounts. Each hit will land a massive 320% damage. Knuckleboom is a short-range attack that swings at all the nearby enemies. Kunckleboom – Loader’s Default Primary Skill This further improves the immunity and resistance of the Loader against enemy attacks of every kind. The Loader becomes resistant to any fall damage.Īlso, when you land a Gauntlet blow with the Loader, you’ll get a +5% barrier of maximum health. This is the skill that earns her the ‘Tank’ label. But there are some underwhelming ones too. Her default Utility can cause up to 2700% damage. Loader manages to deal the highest amount of damage with her default skills only. No spoilers, but every player gets the same item. We suggest saving up a few movement skills to help avoid this.ĭefeating the Alloy Worship Unit also guarantees a Legendary Item drop. These circles explode after 5 seconds and can cause 400% damage. It will generate a shield around itself and drop large blue circles around the players. Once the Alloy Worship Unit reaches 50% health, it will initiate a move called Supercharged Detonation. The longer these Probes stay out there the more damage they’ll deal. ![]() The Unit will randomly spawn 3 Solus Probes at once. You have a better chance of dodging these in the air than on the ground. The Unit drops 6 cyan-colored orbs, each of which will deal 100% damage on contact. No matter the survivor you use, you’ll have to do a lot of dodging if you want to survive, and eventually, kill the Unit. “ More skills and skins are planned to be added in future updates,” according to Hopoo.To defeat the airborne unit you need to be on your A-game. You can swap in variants before your run using the newly-added Loadout system, however, you’ll need to unlock them.Īs an example, one challenge for my dear sweet Huntress is “One Shot, One Kill,” which requires collecting and carrying 12 crowbars at once because hey, why not? Another, “100% Calculated,” involves the Engineer defeating a teleporter boss within five seconds of it spawning. Can be grappled.Īs for the alternate skills, they’re super enticing, but there’s work involved up-front. Special: M551 Pylon – Throw a floating pylon that zaps up to 6 nearby enemies for 100% damage.Deals significantly more damage the faster you are moving. ![]() Utility: Charged Gauntlet – Charge up a massive punch for 600%-2700% damage that sends you flying forward.Secondary Fire: Grapple Fist – Fir e your gauntlet forward, pulling you to the target.Primary Fire: Knuckleboom – Swing at nearby enemies for 320% damage.Striking enemies with the Loader’s gauntlets grants a temporary barrier. Passive: Scrap Barrier – The Loader is immune to fall damage.
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